
Blobs & Tentacles 2.6
Source-plugins! Enter a playfield of blobs and tentacles: Isc3DParticles draw tentacly rays of light that can be rotated in 3D, kindof like mini controllable lightsynths. Produce an "inside-body" like atmosphere with the IscBlobMass and MetaBlobs, then go on to explore and control bright dot's of light with IscWhiteDots, and the IscFlowPaint which make a painterly output to use as anything from masks to content by itself, or in combination with filterplugins to create a very varied live output.
New in 2.6: many new parameters to all 3DParticles plugins! also some changes/additions to other plugins.
Plugins Included
Isc FlowPaint1
Inputs: 1
Parameters: 11
IntrinsicFX
FlowPaint1
Soure plugin: Blob-tech that produces a random painterly flow, mixing semi-controllable blobs as they interfere with eachother. Control size, speed, ++...
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IntrinsicFX FlowPaint1
Soure plugin: Blob-tech that produces a random painterly flow, mixing semi-controllable blobs as they interfere with eachother. Control size, speed, ++... |
ID: ix4fVersion: 2.6Parameters: 11Inputs: 1System: PC or Mac
Parameters
Parameters
(1)Dot Scale
Default Value: 0.50
Scale of the animated blobs that makes the painting.
Default Value: 0.50
Scale of the animated blobs that makes the painting.
(2)Num Particles
Default Value: 0.30
Number of blobs in animation.
Default Value: 0.30
Number of blobs in animation.
(3)Speed
Default Value: 0.50
Controls the speed of the blobs, not the rotation but individual animation speed.
Default Value: 0.50
Controls the speed of the blobs, not the rotation but individual animation speed.
(4)Source Zoom
Default Value: 0.10
Controls zooming x+y of blobs for special displacement processing.
Default Value: 0.10
Controls zooming x+y of blobs for special displacement processing.
(5)Source Val
Default Value: 0.50
Controls the "center" value for colors of blobs for special displacement processing.
Default Value: 0.50
Controls the "center" value for colors of blobs for special displacement processing.
(6)Source Range
Default Value: 0.50
Controls the range from the center value for colors of blobs for special displacement processing.
Default Value: 0.50
Controls the range from the center value for colors of blobs for special displacement processing.
(7)Source Mix
Default Value: 0.00
Controls the mix amount for the special displacement processing.
Default Value: 0.00
Controls the mix amount for the special displacement processing.
(8)Source Rotation
Default Value: 0.00
Controls rotation of the special displacement processing.
Default Value: 0.00
Controls rotation of the special displacement processing.
(9)Angle X
Default Value: 0.50
Rotation of blobs around x-axis.
Default Value: 0.50
Rotation of blobs around x-axis.
(10)Angle Y
Default Value: 0.50
Rotation of blobs around y-axis.
Default Value: 0.50
Rotation of blobs around y-axis.
(11)Angle Z
Default Value: 0.50
Rotation of blobs around z-axis.
Default Value: 0.50
Rotation of blobs around z-axis.
Isc FlowPaint1BW
Inputs: 1
Parameters: 13
IntrinsicFX
FlowPaint1BW
Soure plugin: Blob-tech that produces a random painterly flow, mixing semi-controllable blobs as they interfere with eachother. Control size, speed, ++. B&W version...
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IntrinsicFX FlowPaint1BW
Soure plugin: Blob-tech that produces a random painterly flow, mixing semi-controllable blobs as they interfere with eachother. Control size, speed, ++. B&W version... |
ID: ix4gVersion: 2.6Parameters: 13Inputs: 1System: PC or Mac
Parameters
Parameters
(1)Dot Scale
Default Value: 0.80
Scale of the animated blobs that makes the painting.
Default Value: 0.80
Scale of the animated blobs that makes the painting.
(2)Speed
Default Value: 0.50
Controls the speed of the blobs, not the rotation but individual animation speed.
Default Value: 0.50
Controls the speed of the blobs, not the rotation but individual animation speed.
(3)Source Zoom
Default Value: 0.10
Controls zooming x+y of blobs for special displacement processing.
Default Value: 0.10
Controls zooming x+y of blobs for special displacement processing.
(4)Source Rotation
Default Value: 0.00
Controls rotation of the special displacement processing.
Default Value: 0.00
Controls rotation of the special displacement processing.
(5)Source Val
Default Value: 0.50
Controls the "center" value for colors of blobs for special displacement processing.
Default Value: 0.50
Controls the "center" value for colors of blobs for special displacement processing.
(6)Source Range
Default Value: 0.50
Controls the range from the center value for colors of blobs for special displacement processing.
Default Value: 0.50
Controls the range from the center value for colors of blobs for special displacement processing.
(7)Mix
Default Value: 0.10
The amount of
Default Value: 0.10
The amount of
(8)Num Particles
Default Value: 0.07
Number of blobs in animation.
Default Value: 0.07
Number of blobs in animation.
(9)Alpha Switch
Default Value: 0.00
To include alpha-processing or not.
Default Value: 0.00
To include alpha-processing or not.
(10)NoiseLevel
Default Value: 0.00
Added noise to the output.
Default Value: 0.00
Added noise to the output.
(11)Angle X
Default Value: 0.50
Rotation of blobs around x-axis.
Default Value: 0.50
Rotation of blobs around x-axis.
(12)Angle Y
Default Value: 0.50
Rotation of blobs around y-axis.
Default Value: 0.50
Rotation of blobs around y-axis.
(13)Angle Z
Default Value: 0.50
Rotation of blobs around z-axis.
Default Value: 0.50
Rotation of blobs around z-axis.
Isc FlowPaint1HD
Inputs: 1
Parameters: 11
IntrinsicFX
FlowPaint1HD
Soure plugin: Blob-tech that produces a random painterly flow, mixing semi-controllable blobs as they interfere with eachother. Control size, speed, ++. HD version (some increased resolution, but slow..
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IntrinsicFX FlowPaint1HD
Soure plugin: Blob-tech that produces a random painterly flow, mixing semi-controllable blobs as they interfere with eachother. Control size, speed, ++. HD version (some increased resolution, but slow.. |
ID: ix4hVersion: 2.6Parameters: 11Inputs: 1System: PC or Mac
Parameters
Parameters
(1)Dot Scale
Default Value: 0.50
Scale of the animated blobs that makes the painting.
Default Value: 0.50
Scale of the animated blobs that makes the painting.
(2)Num Particles
Default Value: 0.30
Number of blobs in animation.
Default Value: 0.30
Number of blobs in animation.
(3)Speed
Default Value: 0.50
Controls the speed of the blobs, not the rotation but individual animation speed.
Default Value: 0.50
Controls the speed of the blobs, not the rotation but individual animation speed.
(4)Source Zoom
Default Value: 0.10
Controls zooming x+y of blobs for special displacement processing.
Default Value: 0.10
Controls zooming x+y of blobs for special displacement processing.
(5)Source Val
Default Value: 0.50
Controls the "center" value for colors of blobs for special displacement processing.
Default Value: 0.50
Controls the "center" value for colors of blobs for special displacement processing.
(6)Source Range
Default Value: 0.50
Controls the range from the center value for colors of blobs for special displacement processing.
Default Value: 0.50
Controls the range from the center value for colors of blobs for special displacement processing.
(7)Source Mix
Default Value: 0.00
Controls the mix amount for the special displacement processing.
Default Value: 0.00
Controls the mix amount for the special displacement processing.
(8)Source Rotation
Default Value: 0.00
Controls rotation of the special displacement processing.
Default Value: 0.00
Controls rotation of the special displacement processing.
(9)Angle X
Default Value: 0.50
Rotation of blobs around x-axis.
Default Value: 0.50
Rotation of blobs around x-axis.
(10)Angle Y
Default Value: 0.50
Rotation of blobs around y-axis.
Default Value: 0.50
Rotation of blobs around y-axis.
(11)Angle Z
Default Value: 0.50
Rotation of blobs around z-axis.
Default Value: 0.50
Rotation of blobs around z-axis.
Isc FlowPaint2c
Inputs: 1
Parameters: 18
IntrinsicFX
FlowPaint2c
Soure plugin: Blob-tech that produces a random painterly flow, mixing semi-controllable blobs as they interfere with eachother. Control size, speed, ++. 2 dedicated colors, control RGB for each...
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IntrinsicFX FlowPaint2c
Soure plugin: Blob-tech that produces a random painterly flow, mixing semi-controllable blobs as they interfere with eachother. Control size, speed, ++. 2 dedicated colors, control RGB for each... |
ID: ix4iVersion: 2.6Parameters: 18Inputs: 1System: PC or Mac
Parameters
Parameters
(1)Dot Scale
Default Value: 0.50
Scale of the animated blobs that makes the painting.
Default Value: 0.50
Scale of the animated blobs that makes the painting.
(2)Speed
Default Value: 0.20
Controls the speed of the blobs, not the rotation but individual animation speed.
Default Value: 0.20
Controls the speed of the blobs, not the rotation but individual animation speed.
(3)Col Red 1
Default Value: 0.60
First of the two mixed colors for the blobs, red color component.
Default Value: 0.60
First of the two mixed colors for the blobs, red color component.
(4)Col Green 1
Default Value: 0.60
First of the two mixed colors for the blobs, green color component.
Default Value: 0.60
First of the two mixed colors for the blobs, green color component.
(5)Col Blue 1
Default Value: 0.69
First of the two mixed colors for the blobs, blue color component.
Default Value: 0.69
First of the two mixed colors for the blobs, blue color component.
(6)Col Red 2
Default Value: 0.00
Second of the two mixed colors for the blobs, red color component.
Default Value: 0.00
Second of the two mixed colors for the blobs, red color component.
(7)Col Green 2
Default Value: 0.00
Second of the two mixed colors for the blobs, green color component.
Default Value: 0.00
Second of the two mixed colors for the blobs, green color component.
(8)Col Blue 2
Default Value: 0.00
Second of the two mixed colors for the blobs, blue color component.
Default Value: 0.00
Second of the two mixed colors for the blobs, blue color component.
(9)Source Val
Default Value: 0.50
Controls the "center" value for colors of blobs for special displacement processing.
Default Value: 0.50
Controls the "center" value for colors of blobs for special displacement processing.
(10)Num Particles
Default Value: 0.07
Number of blobs in animation.
Default Value: 0.07
Number of blobs in animation.
(11)Source Range
Default Value: 1.00
Controls the range from the center value for colors of blobs for special displacement processing.
Default Value: 1.00
Controls the range from the center value for colors of blobs for special displacement processing.
(12)Source Zoom
Default Value: 0.10
Controls zooming x+y of blobs for special displacement processing.
Default Value: 0.10
Controls zooming x+y of blobs for special displacement processing.
(13)Source Rotation
Default Value: 0.00
Controls rotation of the special displacement processing.
Default Value: 0.00
Controls rotation of the special displacement processing.
(14)Mix
Default Value: 0.10
The amount of
Default Value: 0.10
The amount of
(15)NoiseLevel
Default Value: 0.00
Added noise to the output.
Default Value: 0.00
Added noise to the output.
(16)Angle X
Default Value: 0.50
Rotation of blobs around x-axis.
Default Value: 0.50
Rotation of blobs around x-axis.
(17)Angle Y
Default Value: 0.50
Rotation of blobs around y-axis.
Default Value: 0.50
Rotation of blobs around y-axis.
(18)Angle Z
Default Value: 0.50
Rotation of blobs around z-axis.
Default Value: 0.50
Rotation of blobs around z-axis.
Isc MetaBlobs1
Inputs: 1
Parameters: 16
IntrinsicFX
MetaBlobs1
Controls a mass of blobs similar to BlobMass, dot size controllable, can be rotated in 3D, speed controlled, ++. This one is colored and has several modes selectable. Live warning: can be processor hu..
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IntrinsicFX MetaBlobs1
Controls a mass of blobs similar to BlobMass, dot size controllable, can be rotated in 3D, speed controlled, ++. This one is colored and has several modes selectable. Live warning: can be processor hu.. |
ID: ix48Version: 2.6Parameters: 16Inputs: 1System: PC or Mac
Parameters
Parameters
(1)Draw Switch!
Default Value: 0.50
If < 20%, do not draw (reset/init).
Default Value: 0.50
If < 20%, do not draw (reset/init).
(2)Dot Scale
Default Value: 0.31
Scale of each blob.
Default Value: 0.31
Scale of each blob.
(3)Speed
Default Value: 0.30
Speed of the individual blobs.
Default Value: 0.30
Speed of the individual blobs.
(4)Mode
Default Value: 0.00
There are 4 different modes, black/white, yellow (based on fire-color palette), and different rendering of the blobs.
Default Value: 0.00
There are 4 different modes, black/white, yellow (based on fire-color palette), and different rendering of the blobs.
(5)Angle X
Default Value: 0.50
Rotation around x-axis.
Default Value: 0.50
Rotation around x-axis.
(6)Angle Y
Default Value: 0.50
Rotation around y-axis.
Default Value: 0.50
Rotation around y-axis.
(7)Angle Z
Default Value: 0.50
Rotation around z-axis.
Default Value: 0.50
Rotation around z-axis.
(8)Num Particles
Default Value: 0.20
Number of blobs.
Default Value: 0.20
Number of blobs.
(9)Origin X
Default Value: 0.50
Origin in x-axis, not affecting other movement.
Default Value: 0.50
Origin in x-axis, not affecting other movement.
(10)Origin Y
Default Value: 0.50
Origin in y-axis, not affecting other movement.
Default Value: 0.50
Origin in y-axis, not affecting other movement.
(11)Origin Z
Default Value: 0.50
Origin in z-axis, not affecting other movement.
Default Value: 0.50
Origin in z-axis, not affecting other movement.
(12)Translate X
Default Value: 0.50
Relative (permanent) translation in x-axis of blobs.
Default Value: 0.50
Relative (permanent) translation in x-axis of blobs.
(13)Translate Y
Default Value: 0.50
Relative (permanent) translation in y-axis of blobs.
Default Value: 0.50
Relative (permanent) translation in y-axis of blobs.
(14)Translate Z
Default Value: 0.50
Relative (permanent) translation in z-axis of blobs.
Default Value: 0.50
Relative (permanent) translation in z-axis of blobs.
(15)Alpha Switch
Default Value: 0.00
Turn off/on alpha output (some parts will become transparent around the blobs).
Default Value: 0.00
Turn off/on alpha output (some parts will become transparent around the blobs).
(16)NoiseLevel
Default Value: 0.00
Adds static noise around the blobs.
Default Value: 0.00
Adds static noise around the blobs.
Isc BlobMass1
Inputs: 1
Parameters: 14
IntrinsicFX
BlobMass1
Controls a mass of blobs, dot size controllable, can be rotated in 3D, speed controlled, ++. Live warning: can be processor hungry for large & many dots. B&W...
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IntrinsicFX BlobMass1
Controls a mass of blobs, dot size controllable, can be rotated in 3D, speed controlled, ++. Live warning: can be processor hungry for large & many dots. B&W... |
ID: ix47Version: 2.6Parameters: 14Inputs: 1System: PC or Mac
Parameters
Parameters
(1)Dot Scale
Default Value: 0.80
The scale of each blob.
Default Value: 0.80
The scale of each blob.
(2)Speed
Default Value: 0.50
The speed of the blob animation (not rotation).
Default Value: 0.50
The speed of the blob animation (not rotation).
(3)Num Particles
Default Value: 0.07
Number of blobs.
Default Value: 0.07
Number of blobs.
(4)NoiseLevel
Default Value: 0.00
Adds static noise around the blobs.
Default Value: 0.00
Adds static noise around the blobs.
(5)Angle Anim
Default Value: 0.50
Animation speed for rotation.
Default Value: 0.50
Animation speed for rotation.
(6)Angle X
Default Value: 0.50
Rotation around x-axis.
Default Value: 0.50
Rotation around x-axis.
(7)Angle Y
Default Value: 0.50
Rotation around y-axis.
Default Value: 0.50
Rotation around y-axis.
(8)Angle Z
Default Value: 0.50
Rotation around z-axis.
Default Value: 0.50
Rotation around z-axis.
(9)Origin X
Default Value: 0.50
Origin in x-axis, not affecting other movement.
Default Value: 0.50
Origin in x-axis, not affecting other movement.
(10)Origin Y
Default Value: 0.50
Origin in y-axis, not affecting other movement.
Default Value: 0.50
Origin in y-axis, not affecting other movement.
(11)Origin Z
Default Value: 0.50
Origin in z-axis, not affecting other movement.
Default Value: 0.50
Origin in z-axis, not affecting other movement.
(12)Trans X
Default Value: 0.50
Relative (permanent) translation in x-axis of blobs.
Default Value: 0.50
Relative (permanent) translation in x-axis of blobs.
(13)Trans Y
Default Value: 0.50
Relative (permanent) translation in y-axis of blobs.
Default Value: 0.50
Relative (permanent) translation in y-axis of blobs.
(14)Trans Z
Default Value: 0.50
Relative (permanent) translation in z-axis of blobs.
Default Value: 0.50
Relative (permanent) translation in z-axis of blobs.
Isc WhiteDots1
Inputs: 1
Parameters: 6
IntrinsicFX
WhiteDots1
Control bright light dots with size and rotation...
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IntrinsicFX WhiteDots1
Control bright light dots with size and rotation... |
ID: ix46Version: 2.6Parameters: 6Inputs: 1System: PC or Mac
Parameters
Parameters
(1)Draw Switch!
Default Value: 0.50
Controls drawing dots on/off, below 0.2 (20%) is off (restart), above is drawing state.
Default Value: 0.50
Controls drawing dots on/off, below 0.2 (20%) is off (restart), above is drawing state.
(2)Dot Scale
Default Value: 0.75
Controls the size of the dots, [tipLFO].
Default Value: 0.75
Controls the size of the dots, [tipLFO].
(3)Angle X
Default Value: 0.50
Rotation around the X axis. The dots are actually drawn at 3D coordinates. [tipLFO].
Default Value: 0.50
Rotation around the X axis. The dots are actually drawn at 3D coordinates. [tipLFO].
(4)Angle Y
Default Value: 0.50
Rotation around the Y axis. The dots are actually drawn at 3D coordinates. [tipLFO].
Default Value: 0.50
Rotation around the Y axis. The dots are actually drawn at 3D coordinates. [tipLFO].
(5)Angle Z
Default Value: 0.50
Rotation around the Z axis. The dots are actually drawn at 3D coordinates. [tipLFO].
Default Value: 0.50
Rotation around the Z axis. The dots are actually drawn at 3D coordinates. [tipLFO].
(6)Brightness
Default Value: 0.50
Controls brightness of the dots.
Default Value: 0.50
Controls brightness of the dots.
Isc 3DParticles1c
Inputs: 1
Parameters: 22
IntrinsicFX
3DParticles1c
Produces a semi-controllable burst of tentacly random colored strokes from the center, the whole "burst" can be rotated in x,y,z, controllable speeds, size of dots (it is actually dots, hence the name..
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IntrinsicFX 3DParticles1c
Produces a semi-controllable burst of tentacly random colored strokes from the center, the whole "burst" can be rotated in x,y,z, controllable speeds, size of dots (it is actually dots, hence the name.. |
ID: ix4jVersion: 2.6Parameters: 22Inputs: 1System: PC or Mac
Parameters
Parameters
(1)Draw Switch!
Default Value: 1.00
Controls whether to trigger a new draw cycle. if value is between 0.475 and 0.525 it is triggering a redraw, if value is below 0.5 the rotation is negative, else it is positive.
Default Value: 1.00
Controls whether to trigger a new draw cycle. if value is between 0.475 and 0.525 it is triggering a redraw, if value is below 0.5 the rotation is negative, else it is positive.
(2)Dot Scale
Default Value: 0.31
Controls the thickness of the lines (actually drawn by many dots/particles).
Default Value: 0.31
Controls the thickness of the lines (actually drawn by many dots/particles).
(3)Num Particles
Default Value: 0.25
The number of particles (number of lines) active on screen. [tip]Keep low to save CPU[/tip].
Default Value: 0.25
The number of particles (number of lines) active on screen. [tip]Keep low to save CPU[/tip].
(4)Spread X
Default Value: 0.25
Controls the spread (in x-axis) of particles that construct the tentacles, kindof like zoom but only positions, not scaling the dot output.
Default Value: 0.25
Controls the spread (in x-axis) of particles that construct the tentacles, kindof like zoom but only positions, not scaling the dot output.
(5)Spread Y
Default Value: 0.25
Controls the spread (in y-axis) of particles that construct the tentacles, kindof like zoom but only positions, not scaling the dot output.
Default Value: 0.25
Controls the spread (in y-axis) of particles that construct the tentacles, kindof like zoom but only positions, not scaling the dot output.
(6)Spread Z
Default Value: 0.25
Controls the spread (in z-axis) of particles that construct the tentacles, kindof like zoom but only positions, not scaling the dot output.
Default Value: 0.25
Controls the spread (in z-axis) of particles that construct the tentacles, kindof like zoom but only positions, not scaling the dot output.
(7)Angle Step X
Default Value: 0.64
Controls angle step per frame in x-axis.
Default Value: 0.64
Controls angle step per frame in x-axis.
(8)Angle Step Y
Default Value: 0.51
Controls angle step per frame in y-axis.
Default Value: 0.51
Controls angle step per frame in y-axis.
(9)Angle Step Z
Default Value: 0.43
Controls angle step per frame in z-axis.
Default Value: 0.43
Controls angle step per frame in z-axis.
(10)Origin X
Default Value: 0.50
Controls the burst origin x (can be moved while tentacles burst out).
Default Value: 0.50
Controls the burst origin x (can be moved while tentacles burst out).
(11)Origin Y
Default Value: 0.50
Controls the burst origin y (can be moved while tentacles burst out).
Default Value: 0.50
Controls the burst origin y (can be moved while tentacles burst out).
(12)Origin Z
Default Value: 0.50
Controls the burst origin z (can be moved while tentacles burst out).
Default Value: 0.50
Controls the burst origin z (can be moved while tentacles burst out).
(13)Translate X
Default Value: 0.50
Controls the burst position x (can be moved while tentacles burst out, and will be permanent, while origin control is a dynamic change).
Default Value: 0.50
Controls the burst position x (can be moved while tentacles burst out, and will be permanent, while origin control is a dynamic change).
(14)Translate Y
Default Value: 0.50
Controls the burst position y (can be moved while tentacles burst out, and will be permanent, while origin control is a dynamic change).
Default Value: 0.50
Controls the burst position y (can be moved while tentacles burst out, and will be permanent, while origin control is a dynamic change).
(15)Translate Z
Default Value: 0.50
Controls the burst position z (can be moved while tentacles burst out, and will be permanent, while origin control is a dynamic change).
Default Value: 0.50
Controls the burst position z (can be moved while tentacles burst out, and will be permanent, while origin control is a dynamic change).
(16)Step Max
Default Value: 0.20
Controls somewhat the speed the lines are drawn (the step for the movement of the dots/particles). Low speed creates more massive lines too.
Default Value: 0.20
Controls somewhat the speed the lines are drawn (the step for the movement of the dots/particles). Low speed creates more massive lines too.
(17)Trail Length
Default Value: 0.25
Controls how long the lines can get (the number of particles drawn to make one line (the actual number of particles on screen is controlled by this parameter multiplied with the Num Particles parameter).
Default Value: 0.25
Controls how long the lines can get (the number of particles drawn to make one line (the actual number of particles on screen is controlled by this parameter multiplied with the Num Particles parameter).
(18)Focal Length
Default Value: 0.01
Semi-experimental focal length control for perspective.
Default Value: 0.01
Semi-experimental focal length control for perspective.
(19)Magnet Radius
Default Value: 0.50
Has to do with strength of the magnet centers; when particle is below a certain distance from the centers (the distance controlled by this parameter) the magnetism is turned off.
Default Value: 0.50
Has to do with strength of the magnet centers; when particle is below a certain distance from the centers (the distance controlled by this parameter) the magnetism is turned off.
(20)Magnet Force
Default Value: 0.55
Controls the magnetism of the magnet centers, how much they attracts the dots and changes their course.
Default Value: 0.55
Controls the magnetism of the magnet centers, how much they attracts the dots and changes their course.
(21)Alpha Strength
Default Value: 0.50
Transparency control, transparency of the particles/lines, fades to black if not 32bit input is present, if 32bit input/output then this will control the transparency of the lines, the background will be 100% transparent when using 32bit input/output.
Default Value: 0.50
Transparency control, transparency of the particles/lines, fades to black if not 32bit input is present, if 32bit input/output then this will control the transparency of the lines, the background will be 100% transparent when using 32bit input/output.
(22)Num GravityCtrs
Default Value: 0.50
How many gravity centers are present in the calculation. Each of these centers inflicts on the path/course of each particle/line. Many of these creates more twisted lines.
Default Value: 0.50
How many gravity centers are present in the calculation. Each of these centers inflicts on the path/course of each particle/line. Many of these creates more twisted lines.
Isc 3DParticles1
Inputs: 1
Parameters: 22
IntrinsicFX
3DParticles1
Produces a semi-controllable burst of tentacly random B&W strokes from the center, the whole "burst" can be rotated in x,y,z, controllable speeds, size of dots (it is actually dots, hence the name). R..
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IntrinsicFX 3DParticles1
Produces a semi-controllable burst of tentacly random B&W strokes from the center, the whole "burst" can be rotated in x,y,z, controllable speeds, size of dots (it is actually dots, hence the name). R.. |
ID: ix4mVersion: 2.6Parameters: 22Inputs: 1System: PC or Mac
Parameters
Parameters
(1)Draw Switch!
Default Value: 1.00
Controls whether to trigger a new draw cycle. if value is between 0.475 and 0.525 it is triggering a redraw, if value is below 0.5 the rotation is negative, else it is positive.
Default Value: 1.00
Controls whether to trigger a new draw cycle. if value is between 0.475 and 0.525 it is triggering a redraw, if value is below 0.5 the rotation is negative, else it is positive.
(2)Dot Scale
Default Value: 0.31
Controls the thickness of the lines (actually drawn by many dots/particles).
Default Value: 0.31
Controls the thickness of the lines (actually drawn by many dots/particles).
(3)Num Particles
Default Value: 0.25
The number of particles (number of lines) active on screen. [tip]Keep low to save CPU[/tip].
Default Value: 0.25
The number of particles (number of lines) active on screen. [tip]Keep low to save CPU[/tip].
(4)Spread X
Default Value: 0.25
Controls the spread (in x-axis) of particles that construct the tentacles, kindof like zoom but only positions, not scaling the dot output.
Default Value: 0.25
Controls the spread (in x-axis) of particles that construct the tentacles, kindof like zoom but only positions, not scaling the dot output.
(5)Spread Y
Default Value: 0.25
Controls the spread (in y-axis) of particles that construct the tentacles, kindof like zoom but only positions, not scaling the dot output.
Default Value: 0.25
Controls the spread (in y-axis) of particles that construct the tentacles, kindof like zoom but only positions, not scaling the dot output.
(6)Spread Z
Default Value: 0.25
Controls the spread (in z-axis) of particles that construct the tentacles, kindof like zoom but only positions, not scaling the dot output.
Default Value: 0.25
Controls the spread (in z-axis) of particles that construct the tentacles, kindof like zoom but only positions, not scaling the dot output.
(7)Angle Step X
Default Value: 0.64
Controls angle step per frame in x-axis.
Default Value: 0.64
Controls angle step per frame in x-axis.
(8)Angle Step Y
Default Value: 0.51
Controls angle step per frame in y-axis.
Default Value: 0.51
Controls angle step per frame in y-axis.
(9)Angle Step Z
Default Value: 0.43
Controls angle step per frame in z-axis.
Default Value: 0.43
Controls angle step per frame in z-axis.
(10)Origin X
Default Value: 0.50
Controls the burst origin x (can be moved while tentacles burst out).
Default Value: 0.50
Controls the burst origin x (can be moved while tentacles burst out).
(11)Origin Y
Default Value: 0.50
Controls the burst origin y (can be moved while tentacles burst out).
Default Value: 0.50
Controls the burst origin y (can be moved while tentacles burst out).
(12)Origin Z
Default Value: 0.50
Controls the burst origin z (can be moved while tentacles burst out).
Default Value: 0.50
Controls the burst origin z (can be moved while tentacles burst out).
(13)Translate X
Default Value: 0.50
Controls the burst position x (can be moved while tentacles burst out, and will be permanent, while origin control is a dynamic change).
Default Value: 0.50
Controls the burst position x (can be moved while tentacles burst out, and will be permanent, while origin control is a dynamic change).
(14)Translate Y
Default Value: 0.50
Controls the burst position y (can be moved while tentacles burst out, and will be permanent, while origin control is a dynamic change).
Default Value: 0.50
Controls the burst position y (can be moved while tentacles burst out, and will be permanent, while origin control is a dynamic change).
(15)Translate Z
Default Value: 0.50
Controls the burst position z (can be moved while tentacles burst out, and will be permanent, while origin control is a dynamic change).
Default Value: 0.50
Controls the burst position z (can be moved while tentacles burst out, and will be permanent, while origin control is a dynamic change).
(16)Step Max
Default Value: 0.20
Controls somewhat the speed the lines are drawn (the step for the movement of the dots/particles). Low speed creates more massive lines too.
Default Value: 0.20
Controls somewhat the speed the lines are drawn (the step for the movement of the dots/particles). Low speed creates more massive lines too.
(17)Trail Length
Default Value: 0.25
Controls how long the lines can get (the number of particles drawn to make one line (the actual number of particles on screen is controlled by this parameter multiplied with the Num Particles parameter).
Default Value: 0.25
Controls how long the lines can get (the number of particles drawn to make one line (the actual number of particles on screen is controlled by this parameter multiplied with the Num Particles parameter).
(18)Focal Length
Default Value: 0.01
Semi-experimental focal length control for perspective.
Default Value: 0.01
Semi-experimental focal length control for perspective.
(19)Magnet Radius
Default Value: 0.50
Has to do with strength of the magnet centers; when particle is below a certain distance from the centers (the distance controlled by this parameter) the magnetism is turned off.
Default Value: 0.50
Has to do with strength of the magnet centers; when particle is below a certain distance from the centers (the distance controlled by this parameter) the magnetism is turned off.
(20)Magnet Force
Default Value: 0.55
Controls the magnetism of the magnet centers, how much they attracts the dots and changes their course.
Default Value: 0.55
Controls the magnetism of the magnet centers, how much they attracts the dots and changes their course.
(21)Alpha Strength
Default Value: 0.50
Transparency control, transparency of the particles/lines, fades to black if not 32bit input is present, if 32bit input/output then this will control the transparency of the lines, the background will be 100% transparent when using 32bit input/output.
Default Value: 0.50
Transparency control, transparency of the particles/lines, fades to black if not 32bit input is present, if 32bit input/output then this will control the transparency of the lines, the background will be 100% transparent when using 32bit input/output.
(22)Num GravityCtrs
Default Value: 0.50
How many gravity centers are present in the calculation. Each of these centers inflicts on the path/course of each particle/line. Many of these creates more twisted lines.
Default Value: 0.50
How many gravity centers are present in the calculation. Each of these centers inflicts on the path/course of each particle/line. Many of these creates more twisted lines.
Isc 3DParticles2c
Inputs: 1
Parameters: 22
IntrinsicFX
3DParticles2c
Produces a semi-controllable burst of tentacly random colored strokes from the center, the whole "burst" can be rotated in x,y,z, controllable speeds, size of dots (it is actually dots, hence the name..
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IntrinsicFX 3DParticles2c
Produces a semi-controllable burst of tentacly random colored strokes from the center, the whole "burst" can be rotated in x,y,z, controllable speeds, size of dots (it is actually dots, hence the name.. |
ID: ix4kVersion: 2.6Parameters: 22Inputs: 1System: PC or Mac
Parameters
Parameters
(1)Draw Switch!
Default Value: 1.00
Controls whether to trigger a new draw cycle. if value is between 0.475 and 0.525 it is triggering a redraw, if value is below 0.5 the rotation is negative, else it is positive.
Default Value: 1.00
Controls whether to trigger a new draw cycle. if value is between 0.475 and 0.525 it is triggering a redraw, if value is below 0.5 the rotation is negative, else it is positive.
(2)Dot Scale
Default Value: 0.15
Controls the thickness of the lines (actually drawn by many dots/particles).
Default Value: 0.15
Controls the thickness of the lines (actually drawn by many dots/particles).
(3)Num Particles
Default Value: 0.25
The number of particles (number of lines) active on screen. [tip]Keep low to save CPU[/tip].
Default Value: 0.25
The number of particles (number of lines) active on screen. [tip]Keep low to save CPU[/tip].
(4)Spread X
Default Value: 0.25
Controls the spread (in x-axis) of particles that construct the tentacles, kindof like zoom but only positions, not scaling the dot output.
Default Value: 0.25
Controls the spread (in x-axis) of particles that construct the tentacles, kindof like zoom but only positions, not scaling the dot output.
(5)Spread Y
Default Value: 0.25
Controls the spread (in y-axis) of particles that construct the tentacles, kindof like zoom but only positions, not scaling the dot output.
Default Value: 0.25
Controls the spread (in y-axis) of particles that construct the tentacles, kindof like zoom but only positions, not scaling the dot output.
(6)Spread Z
Default Value: 0.25
Controls the spread (in z-axis) of particles that construct the tentacles, kindof like zoom but only positions, not scaling the dot output.
Default Value: 0.25
Controls the spread (in z-axis) of particles that construct the tentacles, kindof like zoom but only positions, not scaling the dot output.
(7)Step Max
Default Value: 0.20
Controls somewhat the speed the lines are drawn (the step for the movement of the dots/particles). Low speed creates more massive lines too.
Default Value: 0.20
Controls somewhat the speed the lines are drawn (the step for the movement of the dots/particles). Low speed creates more massive lines too.
(8)Rot Angle X
Default Value: 0.64
The exact static rotation around the x axis. [tipLFO].
Default Value: 0.64
The exact static rotation around the x axis. [tipLFO].
(9)Rot Angle Y
Default Value: 0.57
The exact static rotation around the y axis. [tipLFO].
Default Value: 0.57
The exact static rotation around the y axis. [tipLFO].
(10)Rot Angle Z
Default Value: 0.46
The exact static rotation around the z axis. [tipLFO].
Default Value: 0.46
The exact static rotation around the z axis. [tipLFO].
(11)Origin X
Default Value: 0.50
Controls the burst origin x (can be moved while tentacles burst out).
Default Value: 0.50
Controls the burst origin x (can be moved while tentacles burst out).
(12)Origin Y
Default Value: 0.50
Controls the burst origin y (can be moved while tentacles burst out).
Default Value: 0.50
Controls the burst origin y (can be moved while tentacles burst out).
(13)Origin Z
Default Value: 0.50
Controls the burst origin z (can be moved while tentacles burst out).
Default Value: 0.50
Controls the burst origin z (can be moved while tentacles burst out).
(14)Translate X
Default Value: 0.50
Controls the burst position x (can be moved while tentacles burst out, and will be permanent, while origin control is a dynamic change).
Default Value: 0.50
Controls the burst position x (can be moved while tentacles burst out, and will be permanent, while origin control is a dynamic change).
(15)Translate Y
Default Value: 0.50
Controls the burst position y (can be moved while tentacles burst out, and will be permanent, while origin control is a dynamic change).
Default Value: 0.50
Controls the burst position y (can be moved while tentacles burst out, and will be permanent, while origin control is a dynamic change).
(16)Translate Z
Default Value: 0.50
Controls the burst position z (can be moved while tentacles burst out, and will be permanent, while origin control is a dynamic change).
Default Value: 0.50
Controls the burst position z (can be moved while tentacles burst out, and will be permanent, while origin control is a dynamic change).
(17)Trail Length
Default Value: 0.25
Controls how long the lines can get (the number of particles drawn to make one line (the actual number of particles on screen is controlled by this parameter multiplied with the Num Particles parameter).
Default Value: 0.25
Controls how long the lines can get (the number of particles drawn to make one line (the actual number of particles on screen is controlled by this parameter multiplied with the Num Particles parameter).
(18)Focal Length
Default Value: 0.01
Semi-experimental focal length control for perspective.
Default Value: 0.01
Semi-experimental focal length control for perspective.
(19)Magnet Radius
Default Value: 0.50
Has to do with strength of the magnet centers; when particle is below a certain distance from the centers (the distance controlled by this parameter) the magnetism is turned off.
Default Value: 0.50
Has to do with strength of the magnet centers; when particle is below a certain distance from the centers (the distance controlled by this parameter) the magnetism is turned off.
(20)Magnet Force
Default Value: 0.55
Controls the magnetism of the magnet centers, how much they attracts the dots and changes their course.
Default Value: 0.55
Controls the magnetism of the magnet centers, how much they attracts the dots and changes their course.
(21)Alpha Strength
Default Value: 0.50
Transparency control, transparency of the particles/lines, fades to black if not 32bit input is present, if 32bit input/output then this will control the transparency of the lines, the background will be 100% transparent when using 32bit input/output.
Default Value: 0.50
Transparency control, transparency of the particles/lines, fades to black if not 32bit input is present, if 32bit input/output then this will control the transparency of the lines, the background will be 100% transparent when using 32bit input/output.
(22)Num GravityCtrs
Default Value: 0.50
How many gravity centers are present in the calculation. Each of these centers inflicts on the path/course of each particle/line. Many of these creates more twisted lines.
Default Value: 0.50
How many gravity centers are present in the calculation. Each of these centers inflicts on the path/course of each particle/line. Many of these creates more twisted lines.
Isc 3DParticles2
Inputs: 1
Parameters: 22
IntrinsicFX
3DParticles2
Produces a semi-controllable burst of tentacly random B&W strokes from the center, the whole "burst" can be rotated in x,y,z, controllable speeds, size of dots (it is actually dots, hence the name). R..
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IntrinsicFX 3DParticles2
Produces a semi-controllable burst of tentacly random B&W strokes from the center, the whole "burst" can be rotated in x,y,z, controllable speeds, size of dots (it is actually dots, hence the name). R.. |
ID: ix44Version: 2.6Parameters: 22Inputs: 1System: PC or Mac
Parameters
Parameters
(1)Draw Switch!
Default Value: 1.00
Controls whether to trigger a new draw cycle. if value is between 0.475 and 0.525 it is triggering a redraw, if value is below 0.5 the rotation is negative, else it is positive.
Default Value: 1.00
Controls whether to trigger a new draw cycle. if value is between 0.475 and 0.525 it is triggering a redraw, if value is below 0.5 the rotation is negative, else it is positive.
(2)Dot Scale
Default Value: 0.15
Controls the thickness of the lines (actually drawn by many dots/particles).
Default Value: 0.15
Controls the thickness of the lines (actually drawn by many dots/particles).
(3)Num Particles
Default Value: 0.25
The number of particles (number of lines) active on screen. [tip]Keep low to save CPU[/tip].
Default Value: 0.25
The number of particles (number of lines) active on screen. [tip]Keep low to save CPU[/tip].
(4)Spread X
Default Value: 0.25
Controls the spread (in x-axis) of particles that construct the tentacles, kindof like zoom but only positions, not scaling the dot output.
Default Value: 0.25
Controls the spread (in x-axis) of particles that construct the tentacles, kindof like zoom but only positions, not scaling the dot output.
(5)Spread Y
Default Value: 0.25
Controls the spread (in y-axis) of particles that construct the tentacles, kindof like zoom but only positions, not scaling the dot output.
Default Value: 0.25
Controls the spread (in y-axis) of particles that construct the tentacles, kindof like zoom but only positions, not scaling the dot output.
(6)Spread Z
Default Value: 0.25
Controls the spread (in z-axis) of particles that construct the tentacles, kindof like zoom but only positions, not scaling the dot output.
Default Value: 0.25
Controls the spread (in z-axis) of particles that construct the tentacles, kindof like zoom but only positions, not scaling the dot output.
(7)Step Max
Default Value: 0.20
Controls somewhat the speed the lines are drawn (the step for the movement of the dots/particles). Low speed creates more massive lines too.
Default Value: 0.20
Controls somewhat the speed the lines are drawn (the step for the movement of the dots/particles). Low speed creates more massive lines too.
(8)Rot Angle X
Default Value: 0.64
The exact static rotation around the x axis. [tipLFO].
Default Value: 0.64
The exact static rotation around the x axis. [tipLFO].
(9)Rot Angle Y
Default Value: 0.57
The exact static rotation around the y axis. [tipLFO].
Default Value: 0.57
The exact static rotation around the y axis. [tipLFO].
(10)Rot Angle Z
Default Value: 0.46
The exact static rotation around the z axis. [tipLFO].
Default Value: 0.46
The exact static rotation around the z axis. [tipLFO].
(11)Origin X
Default Value: 0.50
Controls the burst origin x (can be moved while tentacles burst out).
Default Value: 0.50
Controls the burst origin x (can be moved while tentacles burst out).
(12)Origin Y
Default Value: 0.50
Controls the burst origin y (can be moved while tentacles burst out).
Default Value: 0.50
Controls the burst origin y (can be moved while tentacles burst out).
(13)Origin Z
Default Value: 0.50
Controls the burst origin z (can be moved while tentacles burst out).
Default Value: 0.50
Controls the burst origin z (can be moved while tentacles burst out).
(14)Translate X
Default Value: 0.50
Controls the burst position x (can be moved while tentacles burst out, and will be permanent, while origin control is a dynamic change).
Default Value: 0.50
Controls the burst position x (can be moved while tentacles burst out, and will be permanent, while origin control is a dynamic change).
(15)Translate Y
Default Value: 0.50
Controls the burst position y (can be moved while tentacles burst out, and will be permanent, while origin control is a dynamic change).
Default Value: 0.50
Controls the burst position y (can be moved while tentacles burst out, and will be permanent, while origin control is a dynamic change).
(16)Translate Z
Default Value: 0.50
Controls the burst position z (can be moved while tentacles burst out, and will be permanent, while origin control is a dynamic change).
Default Value: 0.50
Controls the burst position z (can be moved while tentacles burst out, and will be permanent, while origin control is a dynamic change).
(17)Trail Length
Default Value: 0.25
Controls how long the lines can get (the number of particles drawn to make one line (the actual number of particles on screen is controlled by this parameter multiplied with the Num Particles parameter).
Default Value: 0.25
Controls how long the lines can get (the number of particles drawn to make one line (the actual number of particles on screen is controlled by this parameter multiplied with the Num Particles parameter).
(18)Focal Length
Default Value: 0.01
Semi-experimental focal length control for perspective.
Default Value: 0.01
Semi-experimental focal length control for perspective.
(19)Magnet Radius
Default Value: 0.50
Has to do with strength of the magnet centers; when particle is below a certain distance from the centers (the distance controlled by this parameter) the magnetism is turned off.
Default Value: 0.50
Has to do with strength of the magnet centers; when particle is below a certain distance from the centers (the distance controlled by this parameter) the magnetism is turned off.
(20)Magnet Force
Default Value: 0.55
Controls the magnetism of the magnet centers, how much they attracts the dots and changes their course.
Default Value: 0.55
Controls the magnetism of the magnet centers, how much they attracts the dots and changes their course.
(21)Alpha Strength
Default Value: 0.50
Transparency control, transparency of the particles/lines, fades to black if not 32bit input is present, if 32bit input/output then this will control the transparency of the lines, the background will be 100% transparent when using 32bit input/output.
Default Value: 0.50
Transparency control, transparency of the particles/lines, fades to black if not 32bit input is present, if 32bit input/output then this will control the transparency of the lines, the background will be 100% transparent when using 32bit input/output.
(22)Num GravityCtrs
Default Value: 0.50
How many gravity centers are present in the calculation. Each of these centers inflicts on the path/course of each particle/line. Many of these creates more twisted lines.
Default Value: 0.50
How many gravity centers are present in the calculation. Each of these centers inflicts on the path/course of each particle/line. Many of these creates more twisted lines.
Isc 3DParticles3c
Inputs: 1
Parameters: 22
IntrinsicFX
3DParticles3c
Produces a semi-controllable burst of tentacly random colored strokes from the center, the whole "burst" can be rotated in x,y,z, controllable speeds, size of dots (it is actually dots, hence the name..
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IntrinsicFX 3DParticles3c
Produces a semi-controllable burst of tentacly random colored strokes from the center, the whole "burst" can be rotated in x,y,z, controllable speeds, size of dots (it is actually dots, hence the name.. |
ID: ix4lVersion: 2.6Parameters: 22Inputs: 1System: PC or Mac
Parameters
Parameters
(1)Draw Switch!
Default Value: 1.00
Controls whether to trigger a new draw cycle. if value is between 0.475 and 0.525 it is triggering a redraw, if value is below 0.5 the rotation is negative, else it is positive.
Default Value: 1.00
Controls whether to trigger a new draw cycle. if value is between 0.475 and 0.525 it is triggering a redraw, if value is below 0.5 the rotation is negative, else it is positive.
(2)Dot Scale
Default Value: 0.15
Controls the thickness of the lines (actually drawn by many dots/particles). In this particular effect you can control the thickness while the line is growing, so you can get dotted lines when: [tipLFO].
Default Value: 0.15
Controls the thickness of the lines (actually drawn by many dots/particles). In this particular effect you can control the thickness while the line is growing, so you can get dotted lines when: [tipLFO].
(3)Num Particles
Default Value: 0.25
The number of particles (number of lines) active on screen. [tip]Keep low to save CPU[/tip].
Default Value: 0.25
The number of particles (number of lines) active on screen. [tip]Keep low to save CPU[/tip].
(4)Spread X
Default Value: 0.25
Controls the spread (in x-axis) of particles that construct the tentacles, kindof like zoom but only positions, not scaling the dot output.
Default Value: 0.25
Controls the spread (in x-axis) of particles that construct the tentacles, kindof like zoom but only positions, not scaling the dot output.
(5)Spread Y
Default Value: 0.25
Controls the spread (in y-axis) of particles that construct the tentacles, kindof like zoom but only positions, not scaling the dot output.
Default Value: 0.25
Controls the spread (in y-axis) of particles that construct the tentacles, kindof like zoom but only positions, not scaling the dot output.
(6)Spread Z
Default Value: 0.25
Controls the spread (in z-axis) of particles that construct the tentacles, kindof like zoom but only positions, not scaling the dot output.
Default Value: 0.25
Controls the spread (in z-axis) of particles that construct the tentacles, kindof like zoom but only positions, not scaling the dot output.
(7)Step Max
Default Value: 0.20
Controls somewhat the speed the lines are drawn (the step for the movement of the dots/particles). Low speed creates more massive lines too.
Default Value: 0.20
Controls somewhat the speed the lines are drawn (the step for the movement of the dots/particles). Low speed creates more massive lines too.
(8)Rot Angle X
Default Value: 0.64
The exact static rotation around the x axis. [tipLFO].
Default Value: 0.64
The exact static rotation around the x axis. [tipLFO].
(9)Rot Angle Y
Default Value: 0.57
The exact static rotation around the y axis. [tipLFO].
Default Value: 0.57
The exact static rotation around the y axis. [tipLFO].
(10)Rot Angle Z
Default Value: 0.46
The exact static rotation around the z axis. [tipLFO].
Default Value: 0.46
The exact static rotation around the z axis. [tipLFO].
(11)Origin X
Default Value: 0.50
Controls the burst origin x (can be moved while tentacles burst out).
Default Value: 0.50
Controls the burst origin x (can be moved while tentacles burst out).
(12)Origin Y
Default Value: 0.50
Controls the burst origin y (can be moved while tentacles burst out).
Default Value: 0.50
Controls the burst origin y (can be moved while tentacles burst out).
(13)Origin Z
Default Value: 0.50
Controls the burst origin z (can be moved while tentacles burst out).
Default Value: 0.50
Controls the burst origin z (can be moved while tentacles burst out).
(14)Translate X
Default Value: 0.50
Controls the burst position x (can be moved while tentacles burst out, and will be permanent, while origin control is a dynamic change).
Default Value: 0.50
Controls the burst position x (can be moved while tentacles burst out, and will be permanent, while origin control is a dynamic change).
(15)Translate Y
Default Value: 0.50
Controls the burst position y (can be moved while tentacles burst out, and will be permanent, while origin control is a dynamic change).
Default Value: 0.50
Controls the burst position y (can be moved while tentacles burst out, and will be permanent, while origin control is a dynamic change).
(16)Translate Z
Default Value: 0.50
Controls the burst position z (can be moved while tentacles burst out, and will be permanent, while origin control is a dynamic change).
Default Value: 0.50
Controls the burst position z (can be moved while tentacles burst out, and will be permanent, while origin control is a dynamic change).
(17)Trail Length
Default Value: 0.25
Controls how long the lines can get (the number of particles drawn to make one line (the actual number of particles on screen is controlled by this parameter multiplied with the Num Particles parameter).
Default Value: 0.25
Controls how long the lines can get (the number of particles drawn to make one line (the actual number of particles on screen is controlled by this parameter multiplied with the Num Particles parameter).
(18)Focal Length
Default Value: 0.01
Semi-experimental focal length control for perspective.
Default Value: 0.01
Semi-experimental focal length control for perspective.
(19)Magnet Radius
Default Value: 0.50
Has to do with strength of the magnet centers; when particle is below a certain distance from the centers (the distance controlled by this parameter) the magnetism is turned off.
Default Value: 0.50
Has to do with strength of the magnet centers; when particle is below a certain distance from the centers (the distance controlled by this parameter) the magnetism is turned off.
(20)Magnet Force
Default Value: 0.55
Controls the magnetism of the magnet centers, how much they attracts the dots and changes their course.
Default Value: 0.55
Controls the magnetism of the magnet centers, how much they attracts the dots and changes their course.
(21)Alpha Strength
Default Value: 0.50
Transparency control, transparency of the particles/lines, fades to black if not 32bit input is present, if 32bit input/output then this will control the transparency of the lines, the background will be 100% transparent when using 32bit input/output.
Default Value: 0.50
Transparency control, transparency of the particles/lines, fades to black if not 32bit input is present, if 32bit input/output then this will control the transparency of the lines, the background will be 100% transparent when using 32bit input/output.
(22)Num GravityCtrs
Default Value: 0.50
How many gravity centers are present in the calculation. Each of these centers inflicts on the path/course of each particle/line. Many of these creates more twisted lines.
Default Value: 0.50
How many gravity centers are present in the calculation. Each of these centers inflicts on the path/course of each particle/line. Many of these creates more twisted lines.
Isc 3DParticles3
Inputs: 1
Parameters: 22
IntrinsicFX
3DParticles3
Produces a semi-controllable burst of tentacly random B&W strokes from the center, the whole "burst" can be rotated in x,y,z, controllable speeds, size of dots (it is actually dots, hence the name). R..
|
IntrinsicFX 3DParticles3
Produces a semi-controllable burst of tentacly random B&W strokes from the center, the whole "burst" can be rotated in x,y,z, controllable speeds, size of dots (it is actually dots, hence the name). R.. |
ID: ix4aVersion: 2.6Parameters: 22Inputs: 1System: PC or Mac
Parameters
Parameters
(1)Draw Switch!
Default Value: 1.00
Controls whether to trigger a new draw cycle. if value is between 0.475 and 0.525 it is triggering a redraw, if value is below 0.5 the rotation is negative, else it is positive.
Default Value: 1.00
Controls whether to trigger a new draw cycle. if value is between 0.475 and 0.525 it is triggering a redraw, if value is below 0.5 the rotation is negative, else it is positive.
(2)Dot Scale
Default Value: 0.15
Controls the thickness of the lines (actually drawn by many dots/particles). In this particular effect you can control the thickness while the line is growing, so you can get dotted lines when: [tipLFO].
Default Value: 0.15
Controls the thickness of the lines (actually drawn by many dots/particles). In this particular effect you can control the thickness while the line is growing, so you can get dotted lines when: [tipLFO].
(3)Num Particles
Default Value: 0.25
The number of particles (number of lines) active on screen. [tip]Keep low to save CPU[/tip].
Default Value: 0.25
The number of particles (number of lines) active on screen. [tip]Keep low to save CPU[/tip].
(4)Spread X
Default Value: 0.25
Controls the spread (in x-axis) of particles that construct the tentacles, kindof like zoom but only positions, not scaling the dot output.
Default Value: 0.25
Controls the spread (in x-axis) of particles that construct the tentacles, kindof like zoom but only positions, not scaling the dot output.
(5)Spread Y
Default Value: 0.25
Controls the spread (in y-axis) of particles that construct the tentacles, kindof like zoom but only positions, not scaling the dot output.
Default Value: 0.25
Controls the spread (in y-axis) of particles that construct the tentacles, kindof like zoom but only positions, not scaling the dot output.
(6)Spread Z
Default Value: 0.25
Controls the spread (in z-axis) of particles that construct the tentacles, kindof like zoom but only positions, not scaling the dot output.
Default Value: 0.25
Controls the spread (in z-axis) of particles that construct the tentacles, kindof like zoom but only positions, not scaling the dot output.
(7)Step Max
Default Value: 0.20
Controls somewhat the speed the lines are drawn (the step for the movement of the dots/particles). Low speed creates more massive lines too.
Default Value: 0.20
Controls somewhat the speed the lines are drawn (the step for the movement of the dots/particles). Low speed creates more massive lines too.
(8)Rot Angle X
Default Value: 0.64
The exact static rotation around the x axis. [tipLFO].
Default Value: 0.64
The exact static rotation around the x axis. [tipLFO].
(9)Rot Angle Y
Default Value: 0.57
The exact static rotation around the y axis. [tipLFO].
Default Value: 0.57
The exact static rotation around the y axis. [tipLFO].
(10)Rot Angle Z
Default Value: 0.46
The exact static rotation around the z axis. [tipLFO].
Default Value: 0.46
The exact static rotation around the z axis. [tipLFO].
(11)Origin X
Default Value: 0.50
Controls the burst origin x (can be moved while tentacles burst out).
Default Value: 0.50
Controls the burst origin x (can be moved while tentacles burst out).
(12)Origin Y
Default Value: 0.50
Controls the burst origin y (can be moved while tentacles burst out).
Default Value: 0.50
Controls the burst origin y (can be moved while tentacles burst out).
(13)Origin Z
Default Value: 0.50
Controls the burst origin z (can be moved while tentacles burst out).
Default Value: 0.50
Controls the burst origin z (can be moved while tentacles burst out).
(14)Translate X
Default Value: 0.50
Controls the burst position x (can be moved while tentacles burst out, and will be permanent, while origin control is a dynamic change).
Default Value: 0.50
Controls the burst position x (can be moved while tentacles burst out, and will be permanent, while origin control is a dynamic change).
(15)Translate Y
Default Value: 0.50
Controls the burst position y (can be moved while tentacles burst out, and will be permanent, while origin control is a dynamic change).
Default Value: 0.50
Controls the burst position y (can be moved while tentacles burst out, and will be permanent, while origin control is a dynamic change).
(16)Translate Z
Default Value: 0.50
Controls the burst position z (can be moved while tentacles burst out, and will be permanent, while origin control is a dynamic change).
Default Value: 0.50
Controls the burst position z (can be moved while tentacles burst out, and will be permanent, while origin control is a dynamic change).
(17)Trail Length
Default Value: 0.25
Controls how long the lines can get (the number of particles drawn to make one line (the actual number of particles on screen is controlled by this parameter multiplied with the Num Particles parameter).
Default Value: 0.25
Controls how long the lines can get (the number of particles drawn to make one line (the actual number of particles on screen is controlled by this parameter multiplied with the Num Particles parameter).
(18)Focal Length
Default Value: 0.01
Semi-experimental focal length control for perspective.
Default Value: 0.01
Semi-experimental focal length control for perspective.
(19)Magnet Radius
Default Value: 0.50
Has to do with strength of the magnet centers; when particle is below a certain distance from the centers (the distance controlled by this parameter) the magnetism is turned off.
Default Value: 0.50
Has to do with strength of the magnet centers; when particle is below a certain distance from the centers (the distance controlled by this parameter) the magnetism is turned off.
(20)Magnet Force
Default Value: 0.55
Controls the magnetism of the magnet centers, how much they attracts the dots and changes their course.
Default Value: 0.55
Controls the magnetism of the magnet centers, how much they attracts the dots and changes their course.
(21)Alpha Strength
Default Value: 0.50
Transparency control, transparency of the particles/lines, fades to black if not 32bit input is present, if 32bit input/output then this will control the transparency of the lines, the background will be 100% transparent when using 32bit input/output.
Default Value: 0.50
Transparency control, transparency of the particles/lines, fades to black if not 32bit input is present, if 32bit input/output then this will control the transparency of the lines, the background will be 100% transparent when using 32bit input/output.
(22)Num GravityCtrs
Default Value: 0.50
How many gravity centers are present in the calculation. Each of these centers inflicts on the path/course of each particle/line. Many of these creates more twisted lines.
Default Value: 0.50
How many gravity centers are present in the calculation. Each of these centers inflicts on the path/course of each particle/line. Many of these creates more twisted lines.
Additional Info
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Vendor:
IntrinsicFX
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Product Type:
FreeFrame, Legacy CPU, Pack
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Item Type:
Pack, Showcase
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Product Model:
Blobs & Tentacles (IFX515V26FF10)
