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@ Showcase FreeFrame Packs Collection X 2.6

Collection X 2.6

Mac/OSX:
PC/Win32:

Containing a variety of plugins: Fluid and painterly styling, kaleidoscope effects, different psychedelic effects, growing light, pulsating light, tunnels.

Isc ScreenTweak1
Inputs: 1
Parameters: 7
IntrinsicFX
ScreenTweak1
Spent a lot of time developing this one a while ago, it is an aspect and pincussion-like effect, distorting image to be able to match it to a curved surface. This is for CPU processing...

ID: ScB0Version: 2.6Parameters: 7Inputs: 1System: PC or Mac

Parameters
(1)Curve H
Default Value: 0.50
How much to curve horizontally along x-axis, for curved surface output.
(2)Skew H
Default Value: 0.50
How much to skew horizontally along x-axis, for adjustments / keystone correction.
(3)Perspective H
Default Value: 1.00
Adjust perspective calculation (scaling of individual pixels) independent of skew, horizontally along x-axis, for adjustments / keystone correction.
(4)Curve V
Default Value: 0.50
How much to curve vertically along y-axis, for curved surface output.
(5)Skew V
Default Value: 0.50
How much to skew vertically along y-axis, for adjustments / keystone correction.
(6)Perspective V
Default Value: 1.00
Adjust perspective calculation (scaling of individual pixels) independent of skew, vertically along y-axis, for adjustments / keystone correction.
(7)High Quality
Default Value: 1.00
Renders the displacement of pixels at higher resolution than output and does downscaling to smooth output. Warning, it might reduce performance.

Isc Fluid1
Inputs: 1
Parameters: 8
IntrinsicFX
Fluid1
Pour water onto video, now what do you get, colors floating out everywhere, An effect Ive used a long time to accomplish and optimize. It has different quality settings for performance. Color version...

ID: ix28Version: 2.6Parameters: 8Inputs: 1System: PC or Mac

Parameters
(1)Clear Buffers
Default Value: 0.00
Clears the flow/fluid buffers, resetting the flow (does this above 0.5 (50%). So you get only same output as input when this is above 0.5.
(2)White
Default Value: 0.00
Default is that the dark areas flow out, if this is set to above 0.5 (50%) it will flow out the bright areas.
(3)Mix Input
Default Value: 0.75
The wet/dry mix of input and output.
(4)Velocity Blend
Default Value: 0.80
The speed of the flowing/fluid.
(5)Flow Type
Default Value: 0.00
If set to above 0.5 (50%) it will flow in a more weird fashion, can be a cool effect sometimes.
(6)Dens Mix
Default Value: 0.10
This is to mix in input for each frame, into the flow/fluid for continuity.
(7)High Quality
Default Value: 0.00
Set to above 0.5 (50%) this will enable a smoother diffuse filtering when processing of pixels. This slows down the effect quite a bit though.
(8)Antialias
Default Value: 0.00
Enables some simple antialiasing when scaling the output for display (the processing happens at a smaller resolution usually than what input/output you got in the app using the effect, because of the amount of complex processing for this effect).

Isc Fluid1BW
Inputs: 1
Parameters: 8
IntrinsicFX
Fluid1BW
Pour water onto video, now what do you get, colors floating out everywhere, An effect Ive used a long time to accomplish and optimize. It has different quality settings for performance. Black/White ve..

ID: ix33Version: 2.6Parameters: 8Inputs: 1System: PC or Mac

Parameters
(1)Clear Buffers
Default Value: 0.00
Clears the calculation of flow, resets.
(2)White
Default Value: 0.00
If > 0.5 (50%) gives positive step, otherwise gives negative step.
(3)Mix Input
Default Value: 0.75
Amount of input to mix into flow calculation per frame.
(4)Velocity Blend
Default Value: 0.80
Strength of the velocity per frame.
(5)Flow Type
Default Value: 0.00
Different flow calculation, using field from previous in x and y, or next x and y for normal.
(6)Dens Mix
Default Value: 0.10
Strength of density calculation per frame.
(7)High Quality
Default Value: 0.00
High Quality > 0.5 changes all internal functions, using a higher quality calculation.
(8)Antialias
Default Value: 0.00
Gives a more advanced density calculation, resulting in better interpolation to fight aliasing.

Isc Paint1
Inputs: 1
Parameters: 8
IntrinsicFX
Paint1
As a side effect of creating the fluid effects and tweaking parameters and code, I accomplished something like a painterly style effect, it looks like video painted with a brush...

ID: ix34Version: 2.6Parameters: 8Inputs: 1System: PC or Mac

Parameters
(1)Clear Buffers
Default Value: 0.00
Clear the buffered paint, removes colors from previous frames.
(2)White
Default Value: 1.00
If > 0.5 (50%) gives positive step, otherwise gives negative step.
(3)Mix Input
Default Value: 0.89
Amount of input to mix into flow calculation per frame.
(4)Velocity Blend
Default Value: 0.60
Strength of the velocity per frame.
(5)Flow Type
Default Value: 0.00
Different flow calculation, using field from previous in x and y, or next x and y for normal.
(6)Dens Mix
Default Value: 0.94
Strength of density calculation per frame.
(7)High Quality
Default Value: 0.00
High Quality > 0.5 changes all internal functions, using a higher quality calculation.
(8)Antialiasing
Default Value: 0.00
Gives a more advanced density calculation, resulting in better interpolation to fight aliasing.

Isc LightGrow1
Inputs: 1
Parameters: 5
IntrinsicFX
LightGrow1
Lets the light areas in the video "grow" or expand out, set/reset/restart effect...

ID: ix27Version: 2.6Parameters: 5Inputs: 1System: PC or Mac

Parameters
(1)Input Blend
Default Value: 0.50
Amount to mix in the input video.
(2)Limit Val
Default Value: 0.60
Limit value (brightness) to what is considered to be light.
(3)Limit Add
Default Value: 0.05
Amount of light to add to the pixels with brightness above Limit Val.
(4)Decrease
Default Value: 0.40
Amount to decrease brightness if void state says do nothing.
(5)Void State
Default Value: 1.00
This is a state flag that tells the effect if it should do something, at above 0.5 (50%) it will process the effect (grow the light), under it will decrease brightness. This is an important parameter for controlling this effect.

Isc Glow1
Inputs: 1
Parameters: 11
IntrinsicFX
Glow1
Glow effect that uses a limit to determine under and over a certain lightness, and for the light pixels makes a glow around them, onto the dark, which is replaced with one background color...

ID: ix29Version: 2.6Parameters: 11Inputs: 1System: PC or Mac

Parameters
(1)Glow Fine
Default Value: 0.00
Fine adjustment of the glow part.
(2)Glow Coarse
Default Value: 0.15
Coarse adjustment of how much to glow.
(3)Glow Mul
Default Value: 0.15
Amount to multiply the glow to make it stronger.
(4)Bkgr Red
Default Value: 0.00
The detect-as-background color, RED value.
(5)Bkgr Green
Default Value: 0.00
The detect-as-background color, GREEN value.
(6)Bkgr Blue
Default Value: 0.00
The detect-as-background color, BLUE value.
(7)Bkgr Similarity
Default Value: 0.10
The range of what is perceived as the background, from the selected color values from the previous parameters.
(8)Glow Red
Default Value: 1.00
The glow color, RED value.
(9)Glow Green
Default Value: 0.89
The glow color, GREEN value.
(10)Glow Blue
Default Value: 0.44
The glow color, BLUE value.
(11)BkgrBlendIn
Default Value: 0.00
Blending in the background.

Isc Glow2
Inputs: 1
Parameters: 12
IntrinsicFX
Glow2
Glow effect that uses a limit to determine under and over a certain lightness, and for the light pixels makes a glow around them, onto the dark, which is replaced with one background color...

ID: ix2aVersion: 2.6Parameters: 12Inputs: 1System: PC or Mac

Parameters
(1)Glow Fine
Default Value: 0.00
Fine adjustment of the glow part.
(2)Glow Coarse
Default Value: 0.15
Coarse adjustment of how much to glow.
(3)Glow Mul
Default Value: 0.15
Amount to multiply the glow to make it stronger.
(4)Bkgr Red
Default Value: 0.00
The detect-as-background color, RED value.
(5)Bkgr Green
Default Value: 0.00
The detect-as-background color, GREEN value.
(6)Bkgr Blue
Default Value: 0.00
The detect-as-background color, BLUE value.
(7)Bkgr Similarity
Default Value: 0.10
The range of what is perceived as the background, from the selected color values from the previous parameters.
(8)Glow Red
Default Value: 1.00
The glow color, RED value.
(9)Glow Green
Default Value: 0.89
The glow color, GREEN value.
(10)Glow Blue
Default Value: 0.44
The glow color, BLUE value.
(11)BkgrBlendIn
Default Value: 0.00
Blending in the background.
(12)Feedback
Default Value: 0.20
Feedback amount (trails).

Isc Glow3
Inputs: 1
Parameters: 12
IntrinsicFX
Glow3
Glow effect that uses a limit to determine under and over a certain lightness, and for the light pixels makes a glow around them, onto the dark, which is replaced with one background color. This one u..

ID: ix2iVersion: 2.6Parameters: 12Inputs: 1System: PC or Mac

Parameters
(1)Glow 1 Adjust
Default Value: 0.14
Adjustment of the glow size of glow color 1.
(2)Glow 2 Adjust
Default Value: 0.18
Adjustment of the glow size of glow color 2.
(3)Bkgr Red
Default Value: 0.00
The detect-as-background color, RED value.
(4)Bkgr Green
Default Value: 0.00
The detect-as-background color, GREEN value.
(5)Bkgr Blue
Default Value: 0.00
The detect-as-background color, BLUE value.
(6)Bkgr Similarity
Default Value: 0.10
The range of what is perceived as the background, from the selected color values from the previous parameters.
(7)Glow 1 Red
Default Value: 1.00
Glow color 1 RED value.
(8)Glow 1 Green
Default Value: 0.89
Glow color 1 GREEN value.
(9)Glow 1 Blue
Default Value: 0.44
Glow color 1 BLUE value.
(10)Glow 2 Red
Default Value: 0.20
Glow color 2 RED value.
(11)Glow 2 Green
Default Value: 0.20
Glow color 2 GREEN value.
(12)Glow 2 Blue
Default Value: 1.00
Glow color 2 BLUE value.

Isc EchoLight1
Inputs: 1
Parameters: 4
IntrinsicFX
EchoLight1
Pulsating aftermath from bright (selectable range) areas, quite psychedelic effect with animated black&white footage (and other/color contrasty footage)...

ID: ix1dVersion: 2.6Parameters: 4Inputs: 1System: PC or Mac

Parameters
(1)Range Min
Default Value: 0.50
Defines range of what brightness to echo (range from).
(2)Range Max
Default Value: 1.00
Defines range of what brightness to echo (range to).
(3)Fade
Default Value: 0.25
Defines how fast the echo fades.
(4)Length
Default Value: 1.00
The length of each echo interval.

Isc TileDelay1
Inputs: 1
Parameters: 4
IntrinsicFX
TileDelay1
Delayed inputs onto tiles with different delay from center of the frame...

ID: iz1dVersion: 2.6Parameters: 4Inputs: 1System: PC or Mac

Parameters
(1)Feed Blend
Default Value: 0.00
A feedback/trail adjustment for more smoothness.
(2)Count X
Default Value: 0.50
The tile count horisontally.
(3)Count Y
Default Value: 0.50
The tile count vertically.
(4)Delay
Default Value: 0.50
The amount of delay of videoframe access in backbuffer when going from center tile and out.

Isc 3DTunnel3
Inputs: 1
Parameters: 10
IntrinsicFX
3DTunnel3
Get your psychedelic juices flowing with this kaleidoscope/tunnel effect...

PC Only  

ID: iz1hVersion: 2.6Parameters: 10Inputs: 1System: PC Only

Parameters
(1)Blend
Default Value: 0.20
Low values here (< 0.2) can give a trippy hazed effect, as it gives a bit of a feedback.
(2)Twister Map
Default Value: 0.50
This parameter has no effect in this plugin, sorry :S
(3)Scale X
Default Value: 0.50
Controls the scaling horizontally (X), from 1 to 32, of the input onto the tunnel effect, gives tiling,
(4)Scale Y
Default Value: 0.85
Controls the scaling vertically (Y), from 1 to 32, of the input onto the tunnel effect, gives tiling.
(5)Offset X
Default Value: 0.50
Offset horizontally - X. Adjustment gives rotating of the tunnel.
(6)Offset Y
Default Value: 0.50
Offset vertically - Y. Adjustment gives zooming/travelling into the tunnel, but odd/even rings/tiles are moved in mirrored direction (specific for this plugin).
(7)CosX SinX
Default Value: 0.00
Animates the offset of the image using an angle that is constantly rotated. This parameter sets the stepvalue for the internal CosX1 angle value. It defaults to not active (0.0) [note]This could be changed in a later version (or perhaps a version 2
(8)SinY SinY
Default Value: 0.00
Animates the offset of the image using an angle that is constantly rotated. This parameter sets the stepvalue for the internal SinY1 angle value. It defaults to not active (0.0). [note]This could be changed in a later version (or perhaps a version
(9)Transpose X
Default Value: 0.55
makes the tunnel rotate constantly if other than center/middle.
(10)Transpose Y
Default Value: 0.55
makes the tunnel zoom/travel constantly if other than center/middle.

Isc 3DTunnel4
Inputs: 1
Parameters: 10
IntrinsicFX
3DTunnel4
Another hypnotic kaleidoscope/tunnel effect, since some ppl told me they cant get enough of them!..

PC Only  

ID: iz1iVersion: 2.6Parameters: 10Inputs: 1System: PC Only

Parameters
(1)Blend
Default Value: 0.20
Low values here (< 0.2) can give a trippy hazed effect, as it gives a bit of a feedback.
(2)Twister Map
Default Value: 0.50
This parameter has no effect in this plugin, sorry :S
(3)Scale X
Default Value: 0.50
Controls the scaling horizontally (X), from 1 to 32, of the input onto the tunnel effect, gives tiling.
(4)Scale Y
Default Value: 0.85
Controls the scaling vertically (Y), from 1 to 32, of the input onto the tunnel effect, gives tiling.
(5)Offset X
Default Value: 0.50
Offset horizontally - X. Adjustment gives rotating of the tunnel.
(6)Offset Y
Default Value: 0.50
Offset vertically - Y. Adjustment gives zooming/travelling into the tunnel, each tile-ring is a bit different offset (specific for this plugin).
(7)CosX SinX
Default Value: 0.00
Animates the offset of the image using an angle that is constantly rotated. This parameter sets the stepvalue for the internal CosX1 angle value. It defaults to not active (0.0) [note]This could be changed in a later version (or perhaps a version 2
(8)SinY SinY
Default Value: 0.00
Animates the offset of the image using an angle that is constantly rotated. This parameter sets the stepvalue for the internal SinY1 angle value. It defaults to not active (0.0). [note]This could be changed in a later version (or perhaps a version
(9)Transpose X
Default Value: 0.55
makes the tunnel rotate constantly if other than center/middle.
(10)Transpose Y
Default Value: 0.55
makes the tunnel zoom/travel constantly if other than center/middle.

Isc 3DTunnel7
Inputs: 1
Parameters: 10
IntrinsicFX
3DTunnel7
An intriguing hypnotic kaleidoscope/tunnel effect where images are "mixed" in an interesting way...

PC Only  

ID: iz1jVersion: 2.6Parameters: 10Inputs: 1System: PC Only

Parameters
(1)Blend
Default Value: 0.20
Blend between lookup maps. Controls morphing between these.
(2)Twister Map
Default Value: 0.50
Switches between 4 different lookup maps, giving different effect output.
(3)Scale X
Default Value: 0.50
Controls the scaling horizontally (X), from 1 to 32, of the input onto the tunnel effect, gives tiling.
(4)Scale Y
Default Value: 0.85
Controls the scaling vertically (Y), from 1 to 32, of the input onto the tunnel effect, gives tiling.
(5)Offset X
Default Value: 0.50
Offset horizontally - X. Adjustment gives rotating of the tunnel.
(6)Offset Y
Default Value: 0.50
Offset vertically - Y. Adjustment gives zooming/travelling in/out of the tunnel, there are layers going in different directins, warping.
(7)CosX SinX
Default Value: 0.00
Animates the offset of the image using an angle that is constantly rotated. This parameter sets the stepvalue for the internal CosX1 angle value. It defaults to not active (0.0) [note]This could be changed in a later version (or perhaps a version 2
(8)SinY SinY
Default Value: 0.00
Animates the offset of the image using an angle that is constantly rotated. This parameter sets the stepvalue for the internal SinY1 angle value. It defaults to not active (0.0). [note]This could be changed in a later version (or perhaps a version
(9)Transpose X
Default Value: 0.55
makes the tunnel rotate constantly if other than center/middle.
(10)Transpose Y
Default Value: 0.55
makes the tunnel zoom/travel constantly if other than center/middle.

Isc TileCircles1
Inputs: 1
Parameters: 2
IntrinsicFX
TileCircles1
Yet another kaleidoscope effect, Ive listened to the request for more of these...

ID: ix2fVersion: 2.6Parameters: 2Inputs: 1System: PC or Mac

Parameters
(1)Nr Of Tiles
Default Value: 0.20
Input tiled upto 16 tiles at 1.0 (100%). This controls how many tiles you get.
(2)Angle Offset
Default Value: 0.50
Rotation of the tiles.

Isc TileCircles2
Inputs: 1
Parameters: 3
IntrinsicFX
TileCircles2
Another variation on a kaleidoscope-like effect. I wont stop!..

ID: ix2gVersion: 2.6Parameters: 3Inputs: 1System: PC or Mac

Parameters
(1)Number of Tiles
Default Value: 0.20
Number of tiles around the circle, how many times to repeat input.
(2)Angle Offset 1
Default Value: 0.20
Rotation angle 1.
(3)Angle Offset 2
Default Value: 0.80
Rotation angle 2. (rotating angle 1 and 2 differently gives a kaleidoscope effect).

Isc TileCircles3
Inputs: 1
Parameters: 5
IntrinsicFX
TileCircles3
A third variation on a kaleidoscope-like effect, more control. Ok thats it for kaleidoscope effects, maybe :)..

ID: ix2hVersion: 2.6Parameters: 5Inputs: 1System: PC or Mac

Parameters
(1)Number of Tiles
Default Value: 0.20
Number of tiles around the circle, how many times to repeat input.
(2)Angle Offset 1
Default Value: 0.20
Rotation angle 1.
(3)Angle Offset 2
Default Value: 0.80
How much to offset rotation per circle.
(4)Offset Y1
Default Value: 0.20
Adjust offset of part 1 in Y (makes kaleidoscope effect even more apparent).
(5)Offset Y2
Default Value: 0.80
Offset/pan of part 2 in Y, if these offset parameters are animated it will give a pulsating effect.

Isc MotionFade1
Inputs: 1
Parameters: 11
IntrinsicFX
MotionFade1
Displays only moving pixels with a delay/trail effect on a selectable background color...

ID: ix22Version: 2.6Parameters: 11Inputs: 1System: PC or Mac

Parameters
(1)Detect Range
Default Value: 0.50
Range of motion detection. Higher range = if just small pixel color changes = no motion detection.
(2)Life Fade
Default Value: 0.05
Trails/fade life cycle/time.
(3)Input Mix
Default Value: 0.50
Mix in the input into the color that is shown where there is motion.
(4)Front Col Red
Default Value: 1.00
The color put where there is motion, the red value of this color.
(5)Front Col Green
Default Value: 1.00
The color put where there is motion, the green value of this color.
(6)Front Col Blue
Default Value: 1.00
The color put where there is motion, the blue value of this color.
(7)Back Col Red
Default Value: 0.00
The color put where there is NO motion (in other words, the background drawn), the red value of this color.
(8)Back Col Green
Default Value: 0.00
The color put where there is NO motion (in other words, the background drawn), the green value of this color.
(9)Back Col Blue
Default Value: 0.00
The color put where there is NO motion (in other words, the background drawn), the blue value of this color.
(10)Front Col Alpha
Default Value: 1.00
The alpha value to draw for the motion detected.
(11)Back Col Alpha
Default Value: 0.00
The alpha value to give the background, defaults to transparent.

Isc MotionFade2
Inputs: 1
Parameters: 12
IntrinsicFX
MotionFade2
Displays only moving pixels with a delay/trail effect in a certain color on a selectable background color...

ID: ix23Version: 2.6Parameters: 12Inputs: 1System: PC or Mac

Parameters
(1)Range Red
Default Value: 0.69
Range of motion detection. Higher range = if just small pixel color changes = no motion detection. Range for this effect is divided into separate processing of each color channel, this is for the RED channel.
(2)Range Green
Default Value: 0.50
Motion detect range for GREEN channel.
(3)Range Blue
Default Value: 0.40
Motion detect range for BLUE channel.
(4)Life Fade Red
Default Value: 0.05
Trails/fade life cycle/time. Only for the RED channel/part of the motion color.
(5)Life Fade Green
Default Value: 0.02
Trails/fade life cycle/time. Only for GREEN channel/part of the motion color.
(6)Life Fade Blue
Default Value: 0.01
Trails/fade life cycle/time. Only for BLUE channel/part of the motion color.
(7)Back Red
Default Value: 0.30
The color put where there is NO motion (in other words, the background drawn), the RED value of this color.
(8)Back Green
Default Value: 0.30
The color put where there is NO motion (in other words, the background drawn), the GREEN value of this color.
(9)Back Blue
Default Value: 0.30
The color put where there is NO motion (in other words, the background drawn), the BLUE value of this color.
(10)Range Alpha
Default Value: 1.00
Range of motion detection when comparing ALPHA. Higher range = if just small pixel color changes = no motion detection. Range for this effect is divided into separate processing of each color channel, this is for the ALPHA channel.
(11)Life Fade Alpha
Default Value: 0.05
Trails/fade life cycle/time. Only for the ALPHA channel/part of the motion color.
(12)Back Alpha
Default Value: 1.00
The color put where there is NO motion (in other words, the background drawn), the ALPHA value of this color.

Isc Reflection1
Inputs: 1
Parameters: 2
IntrinsicFX
Reflection1
Experimental: Straight reflection mapping with input and normals of input colors to produce output. Use this with f.ex. Pete's gaussian blur before it and get more smooth results, an interesting effec..

ID: ix1aVersion: 2.6Parameters: 2Inputs: 1System: PC or Mac

Parameters
(1)Blend
Default Value: 0.00
Blend - wet/dry mix.
(2)Zoom
Default Value: 0.50
Reflection Map Zoom, zooms all colors equally depending on reflection (normals calculated from neighbouring pixels).

Isc RefleColors1
Inputs: 1
Parameters: 4
IntrinsicFX
RefleColors1
Experimental: Reflectionmapping using separate color channels from input to displace separate color channels of the input into output. Use this with f.ex. Pete's gaussian blur before it and get more s..

ID: ix1bVersion: 2.6Parameters: 4Inputs: 1System: PC or Mac

Parameters
(1)Blend
Default Value: 0.00
Blend - wet/dry mix.
(2)Zoom Red
Default Value: 0.30
Reflection Map Zoom for red channel, zooming the image"s red channel.
(3)Zoom Green
Default Value: 0.37
Reflection Map Zoom for green channel, zooming the image"s green channel.
(4)Zoom Blue
Default Value: 0.47
Reflection Map Zoom for blue channel, zooming the image"s blue channel.

Isc RefleDelay1
Inputs: 1
Parameters: 4
IntrinsicFX
RefleDelay1
Experimental: Reflection mapping delayed, normals are delayed in a buffer, interesting experimental. Use this with f.ex. Pete's gaussian blur before it and get more smooth results, an interesting effe..

ID: ix1cVersion: 2.6Parameters: 4Inputs: 1System: PC or Mac

Parameters
(1)Blend
Default Value: 0.00
Blend - wet/dry mix.
(2)Zoom
Default Value: 0.30
Zoom, the amount the normals from the reflectionmapping is zoomed.
(3)Delay
Default Value: 1.00
Pixels are gotten from the back-in-time buffer of this effect and this delay defines how long back it accesses, and this access is done based on the normals from the reflection mapping.
(4)Delay FPS
Default Value: 1.00
How often a new frame is stored in the back-in-time buffer, less value here lets you go longer back in time, but with less resolution.

Isc MIReflection1
Inputs: 2
Parameters: 3
IntrinsicFX
MIReflection1
Experimental: Straight reflection mapping of input 1 based on normals gathered from input 2's colors. Use this with f.ex. Pete's gaussian blur before it and get more smooth results, an interesting eff..

ID: ix15Version: 2.6Parameters: 3Inputs: 2System: PC or Mac

Parameters
(1)Blend
Default Value: 1.00
Blend of input 2 onto input 1.
(2)Zoom
Default Value: 0.50
Reflection of colors is calculated based on normals and this controls the strength of the normal calculation (zooming makes for stronger color displacement).
(3)Switch 1 2
Default Value: 0.00
Switch inputs 1 <-> 2.

Isc MIRefColors1
Inputs: 2
Parameters: 5
IntrinsicFX
MIRefColors1
Experimental: Reflection mapping for each color of input 1 based on normals from colors in input 2. A must see. Use this with f.ex. Pete's gaussian blur before it and get more smooth results, an inter..

ID: ix20Version: 2.6Parameters: 5Inputs: 2System: PC or Mac

Parameters
(1)Blend
Default Value: 0.00
Blend of input 2 onto input 1.
(2)Zoom Red
Default Value: 0.30
Reflection of colors is calculated based on normals and this controls the strength of the red component, for normal calculation per pixel per frame.
(3)Zoom Green
Default Value: 0.37
Reflection of colors is calculated based on normals and this controls the strength of the green component, for normal calculation per pixel per frame.
(4)Zoom Blue
Default Value: 0.47
Reflection of colors is calculated based on normals and this controls the strength of the blue component, for normal calculation per pixel per frame.
(5)Switch 1 2
Default Value: 0.00
If to switch inputs 1 <-> 2.

Isc MIRefDelay1
Inputs: 2
Parameters: 5
IntrinsicFX
MIRefDelay1
Experimental: Makes a reflectionmap delay, totally experimental but cool effect, try it! Use this with f.ex. Pete's gaussian blur before it and get more smooth results, an interesting effect with blur..

ID: ix21Version: 2.6Parameters: 5Inputs: 2System: PC or Mac

Parameters
(1)Blend
Default Value: 0.00
Blend of input 2 onto input 1.
(2)Zoom
Default Value: 0.30
Reflection of colors is calculated based on normals and this controls the strength of the normal calculation (zooming makes for stronger color displacement).
(3)Delay
Default Value: 1.00
How much delayed the input data will be compared to output.
(4)Delay FPS
Default Value: 1.00
Can increase delaytime by storing to buffer at lower fps.
(5)Switch 1 2
Default Value: 0.00
Switch inputs 1 <-> 2.

Isc MISmoknEdges1
Inputs: 2
Parameters: 5
IntrinsicFX
MISmoknEdges1
Experimental paintery effect. Video looks a bit like drawin with crayons. Some feedback set-up and directions of "flow" based on underlying colors as normalmap...

ID: ix02Version: 2.6Parameters: 5Inputs: 2System: PC or Mac

Parameters
(1)Blend
Default Value: 0.20
Missing parameter descriptions will come later.
(2)Strength X
Default Value: 0.20
Missing parameter descriptions will come later.
(3)Strength Y
Default Value: 0.20
Missing parameter descriptions will come later.
(4)Dir Blend
Default Value: 0.50
Missing parameter descriptions will come later.
(5)Move Blend
Default Value: 0.40
Missing parameter descriptions will come later.

Isc MIDisplace1
Inputs: 2
Parameters: 3
IntrinsicFX
MIDisplace1
Effect that uses input 2 to displace input 1, quite a nice effect when using a blur effect on input 2 before this effect...

ID: ix00Version: 2.6Parameters: 3Inputs: 2System: PC or Mac

Parameters
(1)Strength
Default Value: 0.50
Strength of the displacement (= distance).
(2)FineTune
Default Value: 0.55
Finetuning of the strength.
(3)Invert
Default Value: 1.00
If to invert the displacement (negative / pinch).

Isc MICrop1
Inputs: 2
Parameters: 6
IntrinsicFX
MICrop1
Simple effect that takes 2 inputs and displays one cropped on top of the other, CIP (Crop In Picture)...

ID: ix19Version: 2.6Parameters: 6Inputs: 2System: PC or Mac

Parameters
(1)Crop X
Default Value: 0.20
Position X of the cropped area.
(2)Crop Y
Default Value: 0.20
Position Y of the cropped area.
(3)Crop Size X
Default Value: 0.60
Width of the cropped area.
(4)Crop Size Y
Default Value: 0.60
Height of the cropped area.
(5)Switch 1 2
Default Value: 0.00
If to switch input 1 and input 2.
(6)Blend
Default Value: 1.00
Blend of input 2 onto input 1.

Additional Info

  • Vendor: IntrinsicFX
  • Product Type: FreeFrame, Legacy CPU, Pack
  • Item Type: Pack, Showcase
  • Product Model: Collection X (IFX509V26FF10)
Mac/OSX:
PC/Win32:
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