
On The Edge 2.6
A pack of effect plugins that contains different enhance edges techniques, also a very cool "voxel" effect that makes almost any input look like 3D!
Isc Voxel1
Inputs: 1
Parameters: 2
IntrinsicFX
Voxel1
Makes any input look 3D. Creates a Voxel landscape of video input. Uses the pixel values as height and creates lines (and lines close together makes a landscape). It can be controlled to be high or de..
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IntrinsicFX Voxel1
Makes any input look 3D. Creates a Voxel landscape of video input. Uses the pixel values as height and creates lines (and lines close together makes a landscape). It can be controlled to be high or de.. |
ID: iz0xVersion: 2.6Parameters: 2Inputs: 1System: PC or Mac
Parameters
Parameters
(1)Voxel Height
Default Value: 0.60
Controls the height of the voxels, middle is flat. Increase or decrease from middle to create the 3D effect.
Default Value: 0.60
Controls the height of the voxels, middle is flat. Increase or decrease from middle to create the 3D effect.
(2)Direction
Default Value: 0.00
This parameter lets you flip what is up and what is down.
Default Value: 0.00
This parameter lets you flip what is up and what is down.
Isc FindEdges1
Inputs: 1
Parameters: 3
IntrinsicFX
FindEdges1
Basic Find Edges filter..
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IntrinsicFX FindEdges1
Basic Find Edges filter.. |
ID: iz1aVersion: 2.6Parameters: 3Inputs: 1System: PC or Mac
Parameters
Parameters
(1)Blend
Default Value: 1.00
Wet / Dry Mix. Default: full effect.
Default Value: 1.00
Wet / Dry Mix. Default: full effect.
(2)Light X
Default Value: 0.50
The horizontal (X) position of the light source compared to the pixel position. Default straight on (0.5 is middle). The lighting is equal on all pixels, like a directional light. I might add a parameter later for giving a spotlight effect. Actually its i
Default Value: 0.50
The horizontal (X) position of the light source compared to the pixel position. Default straight on (0.5 is middle). The lighting is equal on all pixels, like a directional light. I might add a parameter later for giving a spotlight effect. Actually its i
(3)Light Y
Default Value: 0.50
The vertical (Y) position of the light source compared to the pixel position. Default straight on (0.5 is middle). The lighting is equal on all pixels, like a directional light. I might add a parameter later for giving a spotlight effect. Actually its inv
Default Value: 0.50
The vertical (Y) position of the light source compared to the pixel position. Default straight on (0.5 is middle). The lighting is equal on all pixels, like a directional light. I might add a parameter later for giving a spotlight effect. Actually its inv
Isc FindEdges2
Inputs: 1
Parameters: 5
IntrinsicFX
FindEdges2
Find Edges filter with more strength...
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IntrinsicFX FindEdges2
Find Edges filter with more strength... |
ID: iz1bVersion: 2.6Parameters: 5Inputs: 1System: PC or Mac
Parameters
Parameters
(1)Blend
Default Value: 1.00
Wet / Dry Mix. Default: full effect.
Default Value: 1.00
Wet / Dry Mix. Default: full effect.
(2)Light X
Default Value: 0.50
The horizontal (X) position of the light source compared to the pixel position. Default straight on (0.5 is middle). The lighting is equal on all pixels, like a directional light. I might add a parameter later for giving a spotlight effect. Actually its i
Default Value: 0.50
The horizontal (X) position of the light source compared to the pixel position. Default straight on (0.5 is middle). The lighting is equal on all pixels, like a directional light. I might add a parameter later for giving a spotlight effect. Actually its i
(3)Light Y
Default Value: 0.50
The vertical (Y) position of the light source compared to the pixel position. Default straight on (0.5 is middle). The lighting is equal on all pixels, like a directional light. I might add a parameter later for giving a spotlight effect. Actually its inv
Default Value: 0.50
The vertical (Y) position of the light source compared to the pixel position. Default straight on (0.5 is middle). The lighting is equal on all pixels, like a directional light. I might add a parameter later for giving a spotlight effect. Actually its inv
(4)Base
Default Value: 0.23
This is the base multiplier for the pixel. Experiment to get usage ideas.
Default Value: 0.23
This is the base multiplier for the pixel. Experiment to get usage ideas.
(5)BumpMul
Default Value: 1.00
The multiplier for how pronounced the effect should be.
Default Value: 1.00
The multiplier for how pronounced the effect should be.
Isc FindEdges3
Inputs: 1
Parameters: 5
IntrinsicFX
FindEdges3
Find Edges with the most strength of the 3 versions...
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IntrinsicFX FindEdges3
Find Edges with the most strength of the 3 versions... |
ID: iz1cVersion: 2.6Parameters: 5Inputs: 1System: PC or Mac
Parameters
Parameters
(1)Blend
Default Value: 1.00
Wet / Dry Mix. Default: full effect.
Default Value: 1.00
Wet / Dry Mix. Default: full effect.
(2)OffsetX
Default Value: 0.12
The horizontal (X) offset control of this effect.
Default Value: 0.12
The horizontal (X) offset control of this effect.
(3)OffsetY
Default Value: 0.46
The horizontal (X) offset control of this effect.
Default Value: 0.46
The horizontal (X) offset control of this effect.
(4)Plus Minus
Default Value: 0.50
This is the base multiplier for the pixel. Experiment to get usage ideas.
Default Value: 0.50
This is the base multiplier for the pixel. Experiment to get usage ideas.
(5)BumpMul
Default Value: 0.80
The multiplier for how pronounced the effect should be.
Default Value: 0.80
The multiplier for how pronounced the effect should be.
Isc BumpIt1
Inputs: 1
Parameters: 5
IntrinsicFX
BumpIt1
Simple bumpmapping tech. This adds a kind of lighting effect that causes light pixels to cast shadow over the neighbouring pixels. Tech Note: This is calculated based on the normal from the triangle d..
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IntrinsicFX BumpIt1
Simple bumpmapping tech. This adds a kind of lighting effect that causes light pixels to cast shadow over the neighbouring pixels. Tech Note: This is calculated based on the normal from the triangle d.. |
ID: iz19Version: 2.6Parameters: 5Inputs: 1System: PC or Mac
Parameters
Parameters
(1)Blend
Default Value: 1.00
Wet / Dry Mix. Default: full effect.
Default Value: 1.00
Wet / Dry Mix. Default: full effect.
(2)Light X
Default Value: 0.50
The horizontal (X) position of the light source compared to the pixel position. Default straight on (0.5 is middle). The lighting is equal on all pixels, like a directional light. I might add a parameter later for giving a spotlight effect.
Default Value: 0.50
The horizontal (X) position of the light source compared to the pixel position. Default straight on (0.5 is middle). The lighting is equal on all pixels, like a directional light. I might add a parameter later for giving a spotlight effect.
(3)Light Y
Default Value: 0.50
The vertical (Y) position of the light source compared to the pixel position. Default straight on (0.5 is middle). The lighting is equal on all pixels, like a directional light. I might add a parameter later for giving a spotlight effect.
Default Value: 0.50
The vertical (Y) position of the light source compared to the pixel position. Default straight on (0.5 is middle). The lighting is equal on all pixels, like a directional light. I might add a parameter later for giving a spotlight effect.
(4)Base
Default Value: 0.50
This is the base multiplier for the pixel. Experiment to get usage ideas.
Default Value: 0.50
This is the base multiplier for the pixel. Experiment to get usage ideas.
(5)BumpMul
Default Value: 0.50
The multiplier for how pronounced the bump effect should be.
Default Value: 0.50
The multiplier for how pronounced the bump effect should be.
Isc EdgeShine1
Inputs: 1
Parameters: 3
IntrinsicFX
EdgeShine1
Makes a kind of colored relief from video input...
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IntrinsicFX EdgeShine1
Makes a kind of colored relief from video input... |
ID: iz07Version: 2.6Parameters: 3Inputs: 1System: PC or Mac
Parameters
Parameters
(1)Blend
Default Value: 0.50
Wet/Dry mix. Mix the output with the video input.
Default Value: 0.50
Wet/Dry mix. Mix the output with the video input.
(2)Blend Feed
Default Value: 0.50
Feedback for the edges found so they kindof shine.
Default Value: 0.50
Feedback for the edges found so they kindof shine.
(3)Direction
Default Value: 1.00
Select from 4 directions of the light to produce the "embossed" effect.
Default Value: 1.00
Select from 4 directions of the light to produce the "embossed" effect.
Isc Emboss1
Inputs: 1
Parameters: 2
IntrinsicFX
Emboss1
Emboss effect on video input...
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IntrinsicFX Emboss1
Emboss effect on video input... |
ID: iz08Version: 2.6Parameters: 2Inputs: 1System: PC or Mac
Parameters
Parameters
(1)Blend
Default Value: 0.00
Wet/Dry mix. Mix the output with the video input.
Default Value: 0.00
Wet/Dry mix. Mix the output with the video input.
(2)Direction
Default Value: 1.00
Select from 4 directions of the light to produce the emboss effect.
Default Value: 1.00
Select from 4 directions of the light to produce the emboss effect.
Isc Voronoi1
Inputs: 1
Parameters: 12
IntrinsicFX
Voronoi1
Experimental plugin based on testing out realtime Voronoi pattern generation algorithms...
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IntrinsicFX Voronoi1
Experimental plugin based on testing out realtime Voronoi pattern generation algorithms... |
ID: ix45Version: 2.6Parameters: 12Inputs: 1System: PC or Mac
Parameters
Parameters
(1)Draw Switch!
Default Value: 0.00
Controls whether to trigger a new draw cycle. if value is between 0.475 and 0.525 it is triggering a redraw, if value is below 0.5 the rotation is negative, else it is positive.
Default Value: 0.00
Controls whether to trigger a new draw cycle. if value is between 0.475 and 0.525 it is triggering a redraw, if value is below 0.5 the rotation is negative, else it is positive.
(2)Dot Scale
Default Value: 0.34
The scale of the dots along the voronoi lines, if large the lines looks massive.
Default Value: 0.34
The scale of the dots along the voronoi lines, if large the lines looks massive.
(3)Density
Default Value: 0.85
The number of dots along a voronoi line, if many it will look like massive lines.
Default Value: 0.85
The number of dots along a voronoi line, if many it will look like massive lines.
(4)Magnet Force
Default Value: 0.55
Controls the magnetism of the magnet centers, how much they attracts the dots and changes their course.
Default Value: 0.55
Controls the magnetism of the magnet centers, how much they attracts the dots and changes their course.
(5)Num Particles
Default Value: 0.25
The number of particles total for the voronoi.
Default Value: 0.25
The number of particles total for the voronoi.
(6)Angle X Step
Default Value: 0.69
Step around x axis, in -0.5 to +0.5 times 90 degrees. Increment for each frame rendered.
Default Value: 0.69
Step around x axis, in -0.5 to +0.5 times 90 degrees. Increment for each frame rendered.
(7)Angle Y Step
Default Value: 0.40
Step around y axis, in -0.5 to +0.5 times 90 degrees. Increment for each frame rendered.
Default Value: 0.40
Step around y axis, in -0.5 to +0.5 times 90 degrees. Increment for each frame rendered.
(8)Angle Z Step
Default Value: 0.60
Step around z axis, in -0.5 to +0.5 times 90 degrees. Increment for each frame rendered.
Default Value: 0.60
Step around z axis, in -0.5 to +0.5 times 90 degrees. Increment for each frame rendered.
(9)Step Max
Default Value: 0.50
Speed of the traversal of the voronoi coordinates (which in fact are 3D coordinates).
Default Value: 0.50
Speed of the traversal of the voronoi coordinates (which in fact are 3D coordinates).
(10)Tween Scale
Default Value: 0.10
Controls scaling towards the center in the tween lines in the voronoi, the lines connecting the coordinates.
Default Value: 0.10
Controls scaling towards the center in the tween lines in the voronoi, the lines connecting the coordinates.
(11)Num GravityCtrs
Default Value: 0.60
Number of gravity centers controlling the traversal of the coordinates, if magnetforce > 0.0.
Default Value: 0.60
Number of gravity centers controlling the traversal of the coordinates, if magnetforce > 0.0.
(12)Magnet Radius
Default Value: 0.10
Has to do with strength of the magnet centers; when particle is below a certain distance from the centers (the distance controlled by this parameter) the magnetism is turned off.
Default Value: 0.10
Has to do with strength of the magnet centers; when particle is below a certain distance from the centers (the distance controlled by this parameter) the magnetism is turned off.
Isc Voronoi2
Inputs: 1
Parameters: 4
IntrinsicFX
Voronoi2
Experimental plugin based on testing out realtime Voronoi pattern generation algorithms...
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IntrinsicFX Voronoi2
Experimental plugin based on testing out realtime Voronoi pattern generation algorithms... |
ID: ix4dVersion: 2.6Parameters: 4Inputs: 1System: PC or Mac
Parameters
Parameters
(1)Density
Default Value: 0.50
High value gives more dense output, more voronoi "patterns".
Default Value: 0.50
High value gives more dense output, more voronoi "patterns".
(2)Range
Default Value: 0.50
Defining range for what is made into voronoi patterns, based on brightness.
Default Value: 0.50
Defining range for what is made into voronoi patterns, based on brightness.
(3)Noise
Default Value: 0.00
Adding extra noise to the output.
Default Value: 0.00
Adding extra noise to the output.
(4)Anim Speed
Default Value: 0.50
How quickly coordinates in the voronoi calculation are interpolated.
Default Value: 0.50
How quickly coordinates in the voronoi calculation are interpolated.
Additional Info
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Vendor:
IntrinsicFX
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Product Type:
FreeFrame, Legacy CPU, Pack
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Item Type:
Pack, Showcase
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Product Model:
On The Edge (IFX505V26FF10)
